Move along...Nothing to see...

July 2010

Why I hate Infinity Ward games

So I recently picked up Modern Warfare 1 & 2 off of Steam. I had played them on the Xbox 360 previously and wanted to play them again on my PC.

I haven't played even two hours before I am so fed up with the games I am ready to delete them. Somehow I forgot about the utter frustration that is Infinity Ward.

Basically it comes down to their stupid ass scripting system.

Picture this. I am on a rooftop supposed to be heading to an extraction point. I kill every enemy in sight. I then take one step forward and trigger some event and next thing I know there are 20 guys coming out of the woodwork.

For one it really pulls you out of the moment because if feels fake. The other thing is until I get to the next magical scripting point these guys just keep coming...Wave after wave of them. I could literally kill 500 guys but once I cross the "line" there isn't a baddie in sight.

It really sucks.

I know most people buy the games for multiplayer where this wouldn't be an issue at all but I don't play multiplayer. I crave the awesome single player experience.

I won't really delete them but I doubt I will play them ever again.

UPDATE (12/11/16): Can confirm I never played them again.

Borderlands Redux

When I first mentioned Borderlands I was pretty hard on it and ended up returning it.

Recently I bought it off of Steam for $10 dollars and what a difference it makes.

For $10 dollars it is an incredible game. I recently finished my first play through that clocked in around 40 hours and ended up at level 38.

I don't think I gave it enough the first time since I never got out of the first area.

After exploring the game and all the DLC I am having a lot of fun and have even started a second play through so I can get bigger, better weapons.

Russian Shooters and alternate realities

I recently finished Metro 2033 and Singularity. Both are Russian games set in alternate realities. They were both really short I completed both of them in less than 10 hours each.

Of the two I had more fun with Singularity but I liked the atmosphere and weapons of Metro 2033 more.

I played both of them on my PC. Metro 2033 ran pretty well and looked good but Singularity had horrible "Unreal Engine 3" texture pop-in problems and sometimes the textures never popped in making the game look really ugly. This didn't distract from the fun though.

The guns in Metro 2033 were varied and fun and each had its own purpose, in contrast the guns in Singularity are your standard run-of-the-mill FPS guns and I mostly used the machine gun and shotgun.

The time elements in Singularity were a neat gimmick but the fluid shooting and boss battles were excellent. I was also scared a couple of times.

The shooting in Metro 2033 wasn't as fluid but I loved how each mission could be full on run-and-gun or stealth. If I felt like fighting I could but if I wanted to sneak around that was always an option. Singularity was completely linear and there was only one way to do things but it was fun.

I would recommend both games.